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A jam submission

CoolDawnView game page

Try to ascend from the deeps to see your first sunset
Submitted by EliaxFox — 1 day, 13 hours before the deadline
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CoolDawn's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#693.0243.429
Theme#972.7723.143
Overall#1002.4882.821
Sound#1022.1422.429
Gameplay#1342.0162.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I ended up calling it at this checkpoint, I dunno how close to the end I was but presumably fairly close?

I like the lil guy and really wanted to get him to see his first sunset :( Definitely agree the controls are floaty and the momentum stuff is just too hard to manage like jumping back and forth between single blocks. I did notice there were some wild speeds you could get with crouching, dashing, and then jumping, but never felt like there was a place to use it. I think increasing the ambient lighting may have helped a little bit because it often was unclear where to go.

One other thing that felt unfair to the player is the hitbox of both the character and the coral. I think it’s pretty universal to always undersize your character and threats to them so the player can feel like a cool genius for barely missing an obstacle that got so close it almost hit them! A lot of deaths I felt like I was just sorta in the vicinity of coral and then died which wasn’t great.

I liked the song, but wished for sound effects dearly. I think there’s a lot of good stuff going on here, great work :)