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A jam submission

Dicey's AdventureView game page

Submitted by LEB, EkoUwU, Kurai37, Chmeee, PlayToTroll — 54 minutes, 46 seconds before the deadline
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Dicey's Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#28192.7782.778
Creativity#32472.6672.667
Overall#33482.5372.537
Enjoyment#38642.1672.167

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The main protagonist is a dice and can "roll" eventually

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Dicey's pretty cute and I like the intro story.   The idea of earning different skills was also interesting. You should probably look into increasing the step offset on your character controller or try to level off the ground a bit more. I also think you could benefit from giving your player object a physics material with 0 friction so that it isn't sticking to objects. One last little suggestion is that you should probably rotate the camera toward the maze so that it's the first thing the player sees when the game boots up. The flashlight is a good touch but I completely passed over the maze entrance during my playthrough and had no idea where to get the first dice face.