Play disappointment
Dieungun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2945 | 2.500 | 2.500 |
Presentation | #3172 | 2.625 | 2.625 |
Overall | #3600 | 2.438 | 2.438 |
Creativity | #4323 | 2.188 | 2.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game, you shoot dice at your enemies. The damage and effects of the die changes based on what it rolled
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Comments
Phew, 600 points (somehow). I liked the game and the speed of the gameplay only made it more enjoyable to me (that is my taste I guess). Simple but cute presentation too.
Sonic would be proud. Good idea, little too difficult atm for my taste
As others have said, the mvoement speed is way too fast. I did like the idea behind it though.
It's a neat idea, especially the literal shooting dice! I agree with most of the comments, movement was extremely difficult, perhaps if the dice shot out faster it would be less of an issue. Great effort!
Hello, I liked the art in this game/ tiles were nice. The movement speed felt a bit too much/ made it really hard to choose where you wanted to go. I know it's a 48-hour jam but even a little sound would have helped a lot as well as feedback when hitting the dice.
Cool stuff but you so fast
I like the idea its just that the game moves so fast that its almost impossible to have any control over the player.
I'd really appreciate it if you could take the time to review my game