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A jam submission

Switcheroo!View game page

Switch between the player and certain tiles and objects to solve puzzles and clear the way!
Submitted by ScriptCat — 9 minutes, 45 seconds before the deadline
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Switcheroo!'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#25903.2113.211
Overall#29582.9302.930
Presentation#29642.9212.921
Enjoyment#30902.6582.658

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You can switch between the player and certain tiles and objects to solve puzzles and clear the way for the player.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
(1 edit) (+1)

lol the mario jump sound. 

Pretty cool concept. Adds a lot of depth to puzzle solving. Perhaps if no checkpoint system, just save the position of objects around a puzzle/hurdle. Forcing a player to redo a puzzle is just tedious, will make players have negative thoughts about the game. (This is of course ignoring time constraint and just a comment about the game if in the future).

Does the camera purposefully lag behind? I don't like not being able to see where I'm going, unless the goal is to slow the player down/make them cautious. Also your collision rects seem a bit off for some objects? Interesting that objects die if they hit spikes, not sure how I feel about that. I tried to put a block over a spike so I didn't hit it lol.

Cool game. I think you could definitely work on this post jam, pump out some nice little assets and polish and it'll be a quality platformer.

Edit: also it would be cool if the different objects you control, control differently. Would make it feel like you're really controlling different things and make the game feel less same-y