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A jam submission

Society Betrayed MeView game page

The king becomes the villain
Submitted by the yellow pin — 1 hour, 40 minutes before the deadline
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Society Betrayed Me's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#17983.4293.429
Overall#28122.9762.976
Creativity#31943.0003.000
Enjoyment#35172.5002.500

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The main character in this game switched from the good side to the bad side (becoming a villain). The player can also switch their roles between "hunter" (hunting everyone) and "prey" (being hunted by everyone).

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

I think the art and story are the highlights of the game for me, I really liked the backstory leading up to the gameplay and thought it introduced the idea well. The gameplay was way too difficult for me though unfortunately, I found that I would lose about half of my health in a couple of seconds if I happened to make a poor jump or run into an enemy. I think there should be some way to regain lost health, for instance, slimes could drop hearts and other items, so you can be rewarded for fighting, even without the hunter ability. A checkpoint system could also be a big help in balancing out the difficulty. Overall, I think the presentation here is strong, but the game itself is too challenging, with some improvements though I can see this being very fun while still maintaining a high level of difficulty!