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The Last Stand of the Slimes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5428 | 2.083 | 2.778 |
Enjoyment | #5511 | 1.750 | 2.333 |
Overall | #5753 | 1.833 | 2.444 |
Presentation | #5987 | 1.667 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the slimes, who are a common enemy in many other games, and fight against "heroes".
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Cute little game with a charing art style
Neat idea. Just wish there was a bit more involvement than moving slowly towards a target. Couldn't even intentionally dodge anything at that speed! Not that there seemed to be a lose condition.
Pretty nice concept for the theme. Thing I don't like is how you are randomly teleported without any animation or feedback, and I don't see the purpose of those little slimes. Good work though!
I like the idea of being the dungeon monsters, the music got a little repetitive after a while and I wasn't too sure if I was winning, but I certainly seemed to be gaining score! Fun little minigame :)