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Bad Fisher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2970 | 2.700 | 2.700 |
Presentation | #3025 | 2.900 | 2.900 |
Overall | #3173 | 2.850 | 2.850 |
Creativity | #3334 | 2.950 | 2.950 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Stardew Valley, you throw the fishing rod, to catch a fish. Here you have to escape the fishing rod and try not to get catched.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Great choice of music and clean graphics. I like the way the seahorse moves. A little frustrating when you pick something up underneath you. It took me little bit to work out that things stick to the bubbles. My high score was 34. Great work!
I like the idea, but it felt like a very easy game play. There definitely could be some added challenge, perhaps with the fishing hooks could go left and right while underwater within a certain range so itd be more difficult to avoid them? Im not sure if thats the best idea, but I do think if it were more difficult it could be a bit more fun. The concept is neat and a bit fun as is, good job on the game!
What a nice take on the gamejam theme! Love the cute pixel-art style, really well done! :D
This was fun! Coming from a fellow (anti)fishing game jammer.
Nice job! We also made a reverse-fishing game, but in ours, you want to get hooked!
hehe fun)
The graphics and music were wonderfully relaxing. Nice submission
Original idea! I like that. Would love to see more content!
Had a decent time, i liked your music choice :)