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Pushy & Floaty's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #131 | 4.485 | 4.485 |
Enjoyment | #163 | 4.051 | 4.051 |
Overall | #254 | 4.051 | 4.051 |
Creativity | #1360 | 3.616 | 3.616 |
Ranked from 99 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main puzzle mechanic involves reversing our two characters, who have different abilities, causing them to assume different roles in the puzzle resolution. Additionally, the narrative revolves around a princess reversing the roles by imprisoning her savior and her abductor inside a space prison.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I love the narrative of the game so much! The game is so polished as well. Love the chemistry of the characters! xD
Great game!
Wow~ I really love the art style and game mechanics! I enjoyed this alot. Great work!
This was a really nice puzzle, and the difficulty ramp was perfect!
Cool concept! I like the way each character has a unique ability that is small but significant for solving the puzzles. I do wish the animations were just a tad faster (or could be canceled).
The art style is on point, the puzzle mechanics, overall super enjoyable.
The puzzles are solid and the presentation is so nice. I really enjoy the game when trying to synchronize or desynchronize two characters.
This was a neat puzzle game. I'm not really fond of these sorts of sokoban games, but I enjoyed this well enough. I don't have any specific notes about the game, other than that the into images seems a little confusing (I assume the wizard was supposed to be the "bad guy," but the first image seems to imply that the hero and wizard were already working together to save the princess before this).
Yeah, We forgot a word in the first screen in the intro. 🤦
That was saying that she was captured by Floaty and saved by Pushy. We noticed that too late. Sorry for the confusion
This was fantastic! One of the highlights of the jam for sure.
Really creative approach to the theme, well done
Really nice take on the "puzzle game with two synchronized players" genre!
I honestly expected more from this game, all of the puzzles feels like the exact same.
The levels where you have to desync the heroes were cool, but they were few of them.
Thank you for your feedback!
In this prototype, we attempted to provide a complete experience, from the tutorial to the conclusion, where each puzzle has a different solution. Our goal was to explore the core concept to the fullest without introducing new mechanics. If we were to develop a full game, we would be delighted to take it even further!
Wow, I really liked the visual style! The way the theme is played out and the idea of the game itself is very good too
Cool entry and very well done!
The game is very polished as well
And so many puzzles, amazing :)
Also, love the overall style and the character designs.
Passed 7 levels after that my brain stops working :D Amazing idea, well implemented, good work fellas!! GGs!!
I liked this game!
Some of levels felt a bit longer than they should've, especially some of the earlier ones, but I think, that overall, the level design in this game is great!
I also liked the art and the little narrative you did there! And the music, even tho it wasn't made by your team (I assumed so, because you said you used pre-existing audio in this page), manages to capture both of the characters that you control, in some way! Good job!
Amazing game! Love how the game teaches the mechanics via gameplay, and great presentation!
Really Nice! the progression curve is good, with 3 or 4 level introducing the core gameplay. and the mechanics is really interesting! Could work so well with few other levels introducing other characters et new mechanics! welldone!
Love the swapping. Puzzles are also just the right level of difficulty. Nice work!!
First of all, the artwork from the beggining is stunning! Its impressive how it was all made in less than 48 hours.
The rest of the game is also pretty good! I like go from level 10, the levels are more challenging and make me think. Really good job!