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Sleeping Construction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #507 | 3.724 | 3.724 |
Overall | #1048 | 3.609 | 3.609 |
Presentation | #1384 | 3.621 | 3.621 |
Creativity | #1770 | 3.483 | 3.483 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control different elements in the puzzle except the player object itself.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I like the puzzles!!
Pretty cool! The puzzles and graphics are great, and though I did have quite a bit of difficulty with the later levels I think that's just because the difficulty ramps up quite a bit. Not really any complaints, nice game!
Interesting idea. Nice twist on the block puzzle genre. GG!
Like the concept (plus you know being a sleeping construction and all is quite funny) the mechanics are smooth sound could be better and the graphics really match with the idea :D Well Done!
I remember playing your game from last year from searching for other games for the GBA, and once again I’ve come across your entry! Really nice puzzles, and the visuals go perfectly with them. I’m still making my way through it as there seem to be a fair few levels! I am committed to beating it though.
Once again, brilliant game.
EDIT: Okay, I’ve beaten it now. The difficulty I think was about right!
Very nice idea!
Realy fun to play!
Nice take on the theme.
Nice take on the theme.
Going back to the start to check what level I was on deleted my progress. I was stuck on
square idk where rectangle was
4 point line thing
egg pit of spikes finish line
Not very creative given this is a common type of puzzle game, but it's quite enjoyable and it has good visuals and audio.
Switching between levels does reset the levels themselves, but beyond that it should still allow you to select it again. The level you were stuck on turned out to be the most difficult with someone playtesting as well, but it's also the second to last.
This year's theme sadly was prone to giving ideas that turn out to be an existing thing.
Wow, 10/10 here. Everything is great about this game. The only thing I don't understand is how the game connects to the theme?
It's inspired by typical block pushing puzzles, except that the blocks push you instead. So just a variant of playing as the level instead of the player "character".
Whoah! What a well-done, aesthetically beautiful game! Good job~
unbelievable how someone created this much thought out puzzles in 48 hours
really well designed puzzles. i didn't feel like any one puzzle was particularly stupid or unfair, so that was really good. i also liked your interpretation of the theme, this definitely feels like it was made for the theme.
Very interesting and engaging puzzle game. The graphics also look amazing. Really fun!
Gameplay is satisfying and well thought out