Skip to main content

Indie game storeFree gamesFun gamesHorror games
AssetsComics
Bundles
Jobs
TagsGame Engines
A jam submission

FunemView game page

Submission for the GMTK Game Jam 2021
Submitted by Persomatey — 4 hours, 54 minutes before the deadline
Add to collection

Play game

Funem's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#13763.1363.136
Presentation#15643.2273.227
Overall#16983.1363.136
Originality#22853.0453.045

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Puzzle solving with two characters attached by a rope!

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Comments

Submitted

Really great concept. I enjoyed the ideas you put in the game a lot.

The art style and SFX fit really well together and they are neat and clear for this type of game.

There's a few things that don't work well but none of them are really that much of a problem. Definitely understandable for a 48h jam, but just in case you want to work on it in the future:

  • It was possible to attack the rats through the walls which made part of the levels a lot easier.
  • The pickup wasn't always working well and I'm not sure why. I think I was in range but it didn't work. I had to spam the keys and move back and forth to really get the item. I'd suggest adding some kind of visual indicator when you're close to the item
  • I think you can potentially simplify the item usage by making it a single button execute depending on who has the item. I realise this reduces the puzzle space of the game but I think it'll make it a lot better to juggle for players. I think just having the double controls for moving is hard enough.

Congrats on submitting a neat game!