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Pearl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #4403 | 2.162 | 2.900 |
Fun | #5081 | 1.565 | 2.100 |
Overall | #5093 | 1.640 | 2.200 |
Presentation | #5229 | 1.491 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game, you'll be holding the keyboard keys most of the time, and it is only by letting go of them that you can move where you want. The direction in which you move is determined by the environment.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Browser version available here: https://alvaroh.itch.io/pearl :)
This is a really really interesting concept. I especially love the way that you "acquire" the "abilities" by actually getting hit purposefully. A super fun introduction to the mechanic. I think there's a few technical kinks (possibly some issues with Keyboard Ghosting) but the idea and the theme and the art and the visual effects and music are all... Airtight ; )
Thank you!
Played your game will rate when I am done with my queue. I really liked it, great idea and a good story, reminds me of the golden era of experimental flash puzzlers :) (I could not pick up the skateboard and do what the hints suggest the game ended when I returned the bunny)
Ah!! That is a huge compliment, I was definitely going for that sort of experimentalism and I love that era of games. Also if you're curious about the solution to the puzzle I just uploaded a walkthrough showing the answer if you're curious