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A jam submission

Roll AwayView game page

Two Buttons A and D
Submitted by Abbas — 8 hours, 12 minutes before the deadline
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Roll Away's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#323.0003.000
Fun & Game Design#452.6252.625
Overall#472.7672.767
Audio#522.2502.250
Theme#533.2923.292
Originality & Innovation#562.6672.667

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

gd.games URL
https://gd.games/abbasgamejam/rollaway

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Comments

Submitted(+1)

I think ball physic platformers are not for me, I stuggled to pass level 1 lol. But this does seem liek a solid project, specially for 2 days

Developer(+1)

thank you, I know it is hard for me too

Submitted

nice game. a little difficult but also quite addictive. loved the movement system

Developer

thank for playing

Submitted

Nice game. I really like the more momentum based movement, even if it is really finicky most of the time.

Developer

thanks for playing

Submitted(+1)

The game has lots of potential, but its just a little too hard to control, and the soundtrack could have been better. Still a fun game either way!

Submitted

Cute little smiling ball but the physics is pretty hard. 

Submitted

Nice physics based game.  GG !

Submitted

Was a little difficult to play, but I see the appeal!

Developer(+1)

yeah it is hard to play even I think it is too hard

Submitted

Interesting design! The controls takes a lot to get used to and I found the bouncers to be unreliable and would sometimes not bounce me sometimes. Also I think it would have been better to maybe have a few easier levels first and then crank the difficulty on the later levels.

It might be that I am just terrible at your game but I had really hard time to even pass the second coin on the first level.

But I really liked the idea of the game and the execution!

Developer

I also am really bad at my game I made a level and I found it hard so I put it as level 2. so level 2 was the first level made and level 1 was the second level.

Submitted

Controls feel slippery. Can’t tell where I’m going

Developer

the more you spin in a direction the more you move once you hit the ground