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4TROID's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #84 | 1.323 | 1.750 |
Color Usage | #85 | 2.268 | 3.000 |
Overall | #85 | 2.079 | 2.750 |
Level Design | #85 | 1.701 | 2.250 |
Art | #90 | 1.890 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Neat little game! Interesting concept and pretty fun to play.
Thanks Natty Ice! Came up with the idea for the game since I didn't have much time so it had to be something simple, haha!
Cool and cool looking game :)
Nice choice of colors, also i like the font you have chosen. The game looks very cool.
But the blocks in the midde of the screen were a bit blurry. Maybe it helps to look again in the import settings for these block sprites in unity (texture type: sprite, filter mode: point and compression: none).
Thanks Tzoop! I used the pallete from Megaman V, which I thought would be a nice change to the greenish looking default one.
As for the blocks, that seems to be an issue with the Pixel Perfect Camera in Unity 2018.2 - I actually entered the jam to try it out. It's still in beta, so the blocks get blurry when exported (and WebGL doesn't even run). I might fix that in the future when I get some free time! :)
Ah, ok, i have made good experiences with godot, last unity version was a 2017er version, maybe they will fix with the pixel perfect camera / exporting problem. Everything else in your game was pixelperfect.