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A jam submission

Phantom of the StarsView game page

Collect crystals to face off against the phantom in this 3D platformer!
Submitted by Dylan_Bee — 6 hours, 37 minutes before the deadline
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Phantom of the Stars's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#1233.4293.429
Overall#1573.6433.643
Music#2013.4293.429
Aesthetics#2583.6433.643
Fun#2823.3573.357
Story#3292.6432.643
Mechanics#3463.0713.071
Theme#4683.0713.071

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Music "Apple Cider" - Zane Little Music, "Dream 2 Ambience" - TokyoGeisha, "Flowerbed Fields" - Zane Little Music, Sounds "Thwack Sounds" - AntumDeluge, "Platformer Jumping Sounds" - dklon, "Level up, power up, Coin get (13 Sounds)" - wobbleboxx, Models "Cute Low Poly Ghost" - GurcNo

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Comments

Submitted(+1)

That is some sweet feeling jumping mechanics (and mechanics overall), some gorgeous looking platform and level placement, and I really liked your game. Nice job on this!

Submitted(+1)

Cute game, took a minute to figure out the moves but was fun to play - well done.

Submitted(+1)

Very FUN and UNIQUE idea on this game! AWESOME WORK!!! GREAT ART!!! NICE MECHANICS!!! This was a fun challenging game. Loved it.

Submitted(+1)

Impressive 3D platformer with some cool mechanics. Glad to see it isn't just me who likes to jump on rooftops! :)

Submitted (1 edit) (+1)

A fun little game.  Sadly keyboard controls are a bit unorthodox.  Gamepad control however is good and intuitive.  Music and SFx are fitting and it is all coherent.  :)
I also liked how you complete the game :D

Submitted(+1)

I couldn't finish it. I found the player too slippery and the player controller too odd to use comfortably, which, paired with the disappearing/reappearing platforms, made for a rather annoying experience. 

Developer(+1)

I'm sorry you had a rough time with the controls.  I can see how those sections would be frustrating. Thank you for trying the game out, anyway!

Submitted(+1)

Nice game, man. It's very fun, but a little extra challenging for me because I have a 60% keyboard, haha.

Submitted(+1)

I like the game! Certainly far from perfect, but for a one man team you did a really good job. With a few more team members it might have been the next Super Mario! ;)

Submitted(+1)

Such a cute blob! I'll have to try out to jump on other people's roofs without permission some day, sounds fun!

Submitted(+1)

Cool platformer. Love the fact that you can play it with a controller!

Day nigh related mechanic is a cool idea

Submitted(+1)

Nice sandobx!
I like day time changing. Maybe require some control polishing.

Submitted(+1)

I loved the music you picked for this game and I like the way it changed when night rolled around. Cute sound effects, and a nice little story there too. It's quite a challenging game trying to time the jumps on the blocks correctly and maybe that could be a little more forgiving or last a bit longer as I struggled to get up there :D This is a great first 3D game so well done :) 

Submitted(+1)

I can't find the crystals. Only one found till now. 

The blocks disappear/reappear are to fast to jump on. Maybe slowing things down and have some indicator where the textboxes are (the spheres). I'm running around but have no idea where I need to be. 

Does the fire and candle do something? (I'm to slow to get them lit xD)

Developer

Hi, thanks for trying out my game! Sorry you're having issues.  Your suggestions are very helpful. I hope I can provide some clarity if you decide to try the game again.

Most of the important helper spheres are right near the starting point of the game. Basically, they'll tell you that a ghost appears at night and chases you and kills you with one touch, but if you collect the sun tokens scattered around, you'll get more sunlight and prevent the ghost from appearing. The amount of sunlight is indicated in the top left of the screen with the number by the sun icon. If it reaches below 10, the sun goes down and the ghost shows up.

If you have at least five crystals, you can fight back against the ghost when he finally does appear. The #/8 number in the top left corner next to the blue diamond shape shows you how many you've collected so far. Collecting all eight crystals is optional and they can be collected in any order.

Yes, the flame you can touch and your player will immediately pick it up. However, a timer will appear, indicating how much time you have before the flame blows out and returns to its original position. If you are able to carry the flame to a candle on time, a crystal will spawn directly above the candle.

The areas where the yellow bubbles are rising up, there are flowers on the ground in those areas. Walking across those will help you move faster for a short time. Some of these are needed for one of the flame/candle puzzles.

The timing of the switching platforms can be tricky. In some areas, it's best to time a jump towards a block right before it appears. The really tall area with the switching platforms is probably the hardest crystal to get, in my opinion.

Here's a hint, one of the crystals is hidden in one of the more dense collection of trees. Also, there's no crystal by the little neighborhood of houses. That area is pretty much there for stocking up on sun tokens.

Thanks again for playing and I appreciate the helpful feedback!

Submitted(+1)

I liked the style and humour of the game.  Non-controller controls do take some time to adjust though.  Will try to beat it later today.

One minor feature missing is a small shadow sprite under the hero - it would have made aiming the jumps more intuitive :)

Developer

Thanks for trying the game! I definitely should've included a shadow for the player character. I remember thinking about that early on when I was developing the game, but I completely forgot about it as I was focused on finishing other things before the deadline. The game does have controller support if that helps you!

Submitted(+1)

Alas my controller dongle got lost somewhere, but I will manage on keyboard.