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Scale It Up !'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #321 | 2.324 | 3.000 |
Innovation | #371 | 2.066 | 2.667 |
Gameplay | #388 | 1.936 | 2.500 |
Overall | #407 | 1.936 | 2.500 |
Graphics | #442 | 1.807 | 2.333 |
Theme interpretation | #446 | 1.678 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/AllenXeon07/GameOff.git
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Comments
Interesting game! As Robby, I felt the pressure of optimizing my cargo within tight limits. The game brilliantly marries the knapsack problem with fun gameplay. Mastering the controls and understanding the game's mechanics was a satisfying challenge. The ticking clock added a thrilling urgency. Great for puzzle enthusiasts looking for a unique twist!
Fun concept but it needs a proper tutorial. Also, it was quite hard to see the numbers on that tiny screen, it should have been on the UI itself.
Needs optimization, it seems to be using 100% of my GPU even after lowering the graphics and limiting the fps to 30 from Nvidia.
It was also quite hard to see where you have to put the boxes because of the really dark shadows (unless you turned the graphics down to low)Fun concept! I liked the robot character and the drones dropping the boxes from above. The art and theme was very funny. Took a bit for me to understand what I should be doing even after reading the tutorial a few times. Finally figured out why I was losing money and was able to adjust my strategy. It took a while for me to notice the points printed on top of the boxes. Also had some issues with the throw mechanic, sometimes the box would go flying away upon release which made it hard to get it into the cargo. All of that said, I think this is a cool idea. With a bit of refinement and attention to user experience, I think this could turn into something great. Good work!
Game was using a lot GPU power even at the menu, even after I was using FPS limiter. After that I was forcing Vertical refresh it reduced but it was still a lot.
Crying robot animation was cute but game needs to explain itself better at the start.
I really liked the look of the robots and the music. I was a bit confused at first, but got the hang of it later on. Fun little game!
This was a pretty fun small arcade-style experience for me! I thought the visuals were nice overall, however the game could have used some anti-aliasing. The music was pretty catchy and the sound design was also very good.
The game was however a bit confusing to me at first, even with the tutorial. I did not really know what to aim for and there was not too much feedback to reinforce correct behavior. After a while the game also became pretty repetitive, as you are essentially doing the same thing over and over, however that is just how arcade-style games work so that is not really on you.
Aside from that it was a fun experience, good job! :)