Play Shield of Faith
Shield of Faith's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #6 | 4.259 | 4.259 |
Overall | #14 | 4.000 | 4.000 |
Audio | #20 | 3.926 | 3.926 |
Graphics | #25 | 4.259 | 4.259 |
Innovation | #65 | 3.630 | 3.630 |
Theme interpretation | #135 | 3.593 | 3.593 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL:
https://github.com/nlaracuente/ShieldOfFaith
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Comments
Wonderful submission. I love the artwork, the music, the level select, the ui, the level design, the shield mechanics, everything is incredibly polished. Really fun to master tossing the shield and figuring out fun ways to get multiple enemies in a single throw. 5/5 great game.
Thanks! We've been playing around for quite sometime with this mechanic and we are glad to see the positive feedback we've gotten so far. Thanks for playing!
Yo this was really amazing!! Everything about it was great! It was really polished, would absolutely play a mobile version of this game!!!! Make it happen :p
I loved the graphics, it looked so so so slick! The audio was great! This is already a true game so do let me know if you release it in a full capacity :)
Thanks! Appreciate it and thank you for playing.. Not sure yet the future of this game. We were more interested in testing out mechanics and getting some feedback for an "eventual" game we like to work on. Just a lot of "testing the waters" :D
Amazing game made with the amazing Unity! I really like the pokemon vibe too
Charmeleon,
Wartortle,
Mewtwo, Tentacruel, Aerodactyl,
Omanyte,
Slowpoke,
Pidgeot, Arbok!
xDD
KICK YO GRASS
I love the Pokemon vibe! It's a well polished game, gameplay is on point, sound effect and music all come together very nicely.
Great job.
Thanks! Thanks for playing :)
oh wow I thought this was like some pokemon type game, but this is still very impressive
Gotta Kill'em All!
Really impressed this was made in a month, great character animation and fun gameplay!
Thanks! Thank you for playing :)
Amazing game! The recall mechanics and how the shield is a defence/attack weapon are very interesting, the game is well done in all points of view.
Great work!
Thanks and thank you for playing :)
Nice game! The recall mechanism gave you as a player more tools in your toolbox
Thanks for playing :)
Really love the visuals and the mechanics of this game! the 'return' aspect really allows you to move and then recall it to get a kill combo in! Loved the 'live' level select area, like an old crash game! Well done!
That was the intent and I'm glad you were able to use it to your advantage. Thanks for playing! :D
Very fun game, and quite polished for a 1 month jam. Great job!
Thank you :)
This was a lot of fun! I especially liked the level select and controlling the character there. The game looks and feels very polished, the only minor nitpick is that sometimes the shooting the hives also killed the bee inside it in one hit.
Thanks! Depending on how you are shooting the hive the game is design to instantly kill the bee (for example if you are hitting it on a recall rather than shooting it straight on) but that still can sometimes kill them. Call it an "intentional BUG" as part of the theme interpretation ;) Thanks for playing!
Loved playing it! So neat and in order. Fun level design and controls, had me super focused for the whole time. Keep up with the excellent work!
Thanks! Thank you for playing :)
My hat's off to both of you! You've got yourselves a slick, well polished scroller. I agree with the other folks here commenting on how nicely polished the visuals, audio and all that are. But, what really shines for me are the smaller details like the checkpoint system (which I was happy to be able to use) and the replayability concept with encouraging me to play again to make sure I collected the scriptures and destroying all the bees etc. and the subtle bee animations for knowing when they were firing their stingers. Great job!
Thanks! With the game being an autoscroller we definitely wanted to nail those little details to keep players engaged and give a reason to try again. Thanks for playing :D
Really well put together visuals, sound, collectables, level themes, and enemies. Everything felt satisfying to do! I am not a fan of autoscroll games, but the score system which encouraged trickshots made it fun anyway. Gread job!
Thank you :) The scoring system was my ask to the designer since I felt it was lacking that extra "why take a risk in trying to kill all of them in a single shot or trickshot?" :D
Amazing game! Main mechanic is super satisfying to use and has everything you'd expect from an auto-scroller. Loved the completionist medals at the end of the levels, and the level select was a cool take on the Mario 3D World diorama!
Yay, someone got the reference! Thanks for playing and for the comment! :D
super polished! the mechanic is simple but addictive.
super polished, high quality game with pop art style and well balanced level design! I am impressed.
I can see the amount of tweak and polish from the fact that, for example, the shield goes through the walls when taking it back, which gives doing satisfying combos easier.
enjoyed every bit of it. nice work!
Wow ! This was a really neat little game, has tons of polish considering it was made in a month, really impressive stuff - great work :)