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A jam submission

I Miss HumanityView game page

An audiovisual narrative of the last human's memories.
Submitted by Geeni, Darksamrai — 6 hours, 53 minutes before the deadline
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I Miss Humanity's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#24.3854.385
Audio#63.9233.923
Visuals#94.1544.154
Overall#113.9233.923
Fun Factor#233.1543.154

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is your game a video game or a physical game?
Video game

Was your game made solo or in a team?
Fisu: Human model, darksamrai: critic and moral support, Geeni: everything else

Did you use any third party assets, if yes what assets did you use?
Level textures by Screaming Brain Studios, baby cry by airborne sound, blue marble image by nasa

Did you choose from one (or more) of the optional secondary themes?
forgot whops

Does your game contain 18+ content (Nudity, Gore, Language)?
nope

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Comments

Submitted(+1)

Horrifying, conceptually and in practice. Well done.

Submitted (1 edit)

Pretty cool experience! Quite unique and dark story. Had me guessing til the end on which one of us was going to make it out of there.

Edit: Wanted to share a link of my playthrough. Hope it provides some valuable feedback or at least some entertainment! Starts at 0:00

Submitted

Great experience! The only memory left is an endless cycle of going through the corridors and pulling levers. I wonder what this memory means

Submitted(+2)

After this, I too miss humanity.

HostSubmitted(+1)

This was great, very atmospheric and enjoyable. 

Submitted (2 edits)

Really liked the art and atmosphere. Definetly felt some existentialism. I'm not sure if i got stuck. The 3d time falling into the room the lever for the door was missing and couldn't find any way to progress.

Developer

In the previous room you should have gotten a stick which you have to put in the lever, so did you accidentally skip the stick

Submitted

Maybe? If I did pick it up how would I know? Does it show up in my hands and do I just walk up to the lever and it gets palced on its own?

Developer(+1)

When you pick it up it shows up in your hand, and you have to click the lever base

Submitted

The art direction is really well done, it gave a really strong atmosphere

Submitted

Man the overall ambience, the sound effects and the themes behind it are phenomenal! 

This game gave reminded me so much of "I have no mouth, and I must scream."

Submitted

Love the feel and vibe. Is there a way to adjust the mouse sensitivity. Turning is so slow.

Developer

Thank you! Sadly mouse sens is hard coded. I had no time to do settings this time :( I guess the only bet is to turn mouse dpi or sens computer side

Submitted(+1)

The feeling of isolation and dread is so good here. I love that ps1 era look to it too!

Developer(+1)

Thank you so much for playing the game!