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Dawn Of Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #509 | 3.214 | 3.214 |
Graphics | #750 | 3.000 | 3.000 |
Audio | #782 | 2.643 | 2.643 |
Game Design | #851 | 2.786 | 2.786 |
Overall | #884 | 2.690 | 2.690 |
Innovation | #1114 | 2.214 | 2.214 |
Fun | #1115 | 2.286 | 2.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The city is in chaos with all the zombies and the shootings and bombings.
Did you write all the code yourself and made all the assets from scratch?
Code fully made from scratch.
Along with models.
Particles effects - Unity standard particle effects.
Songs - Not mine.
SFX - Created using sfxr.
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Comments
Haven't seen much 3D games so it felt quite fun to play and i liked audios too!
Well done! making a 3D game from scratch within a week is challenging! yet you successfully made it!
I liked this. It demonstrates the foundation of a good shooter while having it's own twist. Reading that this was an attempt to learn 3-D modeling, I think you succeeded! The only thing that looked a little off was the the main enemy, but it did have it's own attack animations and the environment and props looked good! So I can see you established good workflow from blender to unity. Keep it up!
Yup, modelling the enemy proved to be very hard. It took me my whole saturday and something went wrong at the end while rigging the model. Everything was a first for me and therefore even with the flaws I'm really proud of the result. Thanks for the motivating feedback.
A nice little shooter game although it could use a bit more polish. Regardless, nice job!
Thank you!
I liked the aesthetics, very creepy.
Thank you!
The addition of the dropped bombs was a good idea! It stopped me from camping in one spot. Well done!
Yup, that was the intention lol. I found myself camping in one spot and therefore added the bombs.
I read that you focused on 3D modeling. I like the gun and graphic style give it to the gun and enemies. Good work! Keep working on it and the game to see how it will progress.
The gameplay is simple, as any first person shooter, but I like it, you can improve the gameplay adding maybe some "launch and came closer" as second way of moving and giving some twist to the game play. (Like some kind of hook).
For me it sticks to the theme, so all good!
Have a nice jam!
Yup, I had so many ideas but this time I didn't want to focus on the gameplay but learn modelling and therefore kept the mechanics to a minimum. Thanks for the feedback!
good job
Thanks.
Clearly not a finished game but has potential, also something about killing the zombies with green heavy explosive balls feels somewhat pleasing :D
Yup, I was learning modelling for this game jam. The zombie rigging messed up and lost a lot of time :(