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ModeMash!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #168 | 3.421 | 4.111 |
Presentation (graphics, audio) | #174 | 3.421 | 4.111 |
Originality | #225 | 3.143 | 3.778 |
Fun | #237 | 2.866 | 3.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
The game contains musical weapons tied to different modes of music.
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Comments
Lots of cool weapons to choose from.
Nice job, thanks for sharing! I wasn't sure what the exact objective was if there was one other than just survive, but I noticed the notes appearing at the top for each kill, so maybe there's something there? The music was well done and the audio all fit nicely with the simple art style
Great job! Love the musical changes. It's a bit annoying to still take damage from the enemies while I'm hitting them in some instances but it was a small thing. Cute art! Really glad someone took this route on the theme and included actual changing music with the different modes. Impressive work!
Nice job! This was a fun game. Loved the animations, especially on the attacks for the ionian invoker. The idea behind using musical modes is great! Good work!
Great animations and effects! Felt good to switch between weapons and have so many options that were all different
This is a cute game and a really unique theme interpretation. The weapons all feel slightly different and the sound design is great! I would love an animation for when the player gets hit, as my hitbox was slightly hard to read. And I would love too if we had a score so there was really something to chase after for an arcade style!
nice work!
Nice sprite animations! I had an idea to toy with musical modes as my secondary theme interpretation, but ended up with "just" music in the end. :)
I'm not sure if I just did not reach the end, but I felt the lack of a goal to progress towards and quit playing at that point.
Well done!
The sprite animation is extremely well done! This is a very unique take on the theme, too. The weapon instruments are all fun to use, and even the small details like being able to continue sliding a bit during the attack animation makes the game feel really smooth and responsive. Nice work, you guys!