Bizarre Adventure
A downloadable game for Windows and macOS
Buy Now$2.00 USD or more
Bizarre Adventure is an action-platformer where you fight various enemies. The game is challenging and unpredictable. Beat the game faster than the developer to stand a chance to receive a reward (On December 31, 2024).
Status | Released |
Platforms | Windows, macOS |
Author | Hermit Lab |
Genre | Platformer, Action, Adventure, Fighting |
Tags | Pixel Art |
Purchase
Buy Now$2.00 USD or more
In order to download this game you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:
Bizarre Adventure-Full-Game.exe 103 MB
Bizarre Adventure-Full-game.dmg 88 MB
Comments
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Hey man,
I came across Bizarre Adventure, and it seems like a wild ride! What inspired you to create this game?
Are there any parts of Bizarre Adventure that you’re especially proud of? It’s always great to hear about what moments in the game development process brought the most joy.
Looking forward to hearing from you!
Thank you for your comment, man. Bizarre Adventure was inspired by imagination. I wanted to make a game that is short, enjoyable, but challenging. Completing this game is enjoyable, but doing it in less than 10 minutes is more than fun. You might win a gift card of your choice as Hermit lab really promotes speedrunning.
That's so interesting! Your time and effort really shine through in the great outcome.
What would you say are your main goals for the game—such as growing a player base, increasing engagement, or generating revenue? Have you encountered any challenges in reaching those goals so far?
I just want the game to be as accessible as possible, I want a lot of people to play it and see how other players engage with it and how fast they can beat the game. I am currently struggling to get a big player base, but I believe that I will eventually get there one day
Cool, I see you've really put in a lot of effort in making the game to the top and that's inspiring, but it's hard to gain traction for games sometimes most especially when you're not well known.
The reason I ask is that I'm a n expert, I specialize in helping games grow their audience and visibility. I’d love to explore ways we could collaborate to help Across the Land find its niche and reach more people who would enjoy it.
Let me know if that’s something you’d be interested in!
Sure thing, what is it that needs to be done? How can we proceed?