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Scan needs to go to the threads that contain the keys you want to scan.
The iterator should live in the client, rust has an AsyncIter only in nightly, so I would probably implement a trait that has a next function that the user needs to call manually, like I did in iter_filter.
To make this performant you would probably need to implement a new response type that streams the results from the server, instead of closing after a single response.
Not a simple feature, but it basically comes down to this.
Scan will cross shards, on which thread should scan be executed, and how should iterators organize it
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