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Fusion has a lot of bugs with their new additive slicer. Unfortunately I don't think there is anything I can do to fix these. If you have a fix, please comment below.
Bugs
Trying to use Extruder 3 (T2) for anything
Multi body rafts
Not applying the z offset
Applying too much z offset
Having a weird support like lattice between raft and part
Raft Z bump causes first layer to be printed after second layer if it is anything other than 0
Missing Features
Multi material prints (per body not just support & raft)
Work Around
If the Fusion slicer is causing too many issues, then you can always run the program in Standalone mode. This will allow you to merge the Fusion CAM gcode with the additive gcode from Simplify3D (other slicers can be configured theoretically, notes on how to do this are in the documentation).
It is not as fluid a process since you will need to use .stl files again, but it will give you the advantages of using Simplify3D (or equivalent)
The text was updated successfully, but these errors were encountered:
Fusion has a lot of bugs with their new additive slicer. Unfortunately I don't think there is anything I can do to fix these. If you have a fix, please comment below.
Bugs
0
Missing Features
Work Around
If the Fusion slicer is causing too many issues, then you can always run the program in
Standalone
mode. This will allow you to merge the Fusion CAM gcode with the additive gcode from Simplify3D (other slicers can be configured theoretically, notes on how to do this are in the documentation).It is not as fluid a process since you will need to use
.stl
files again, but it will give you the advantages of using Simplify3D (or equivalent)The text was updated successfully, but these errors were encountered: