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Despite being well-received upon release, ''Toonstruck'' underperformed in sales and was a commercial failure;<ref name=top100 /> this was partly attributed to a fading interest in point-and-click adventure games among consumers.<ref name=NG /> VP of marketing for Virgin Simon Jeffery admitted that the company "would have liked to have seen higher sales for ''Toonstruck''", which by December 1996 had sold over 150,000 units worldwide. Executive producer Bishop lamented the lack of an effective marketing campaign for the game, and also criticized the packaging it came on. "As soon as you have the word 'cartoon' associated with a game, it aims at a young audience. But this was a game for adults with a lot of adult content," Bishop stated.<ref name=NG /> [[Destructoid]] also characterized the marketing as a factor in the game's financial failure, as well as Virgin's decision to cut the game in half.<ref>[http://www.destructoid.com/the-games-that-time-forgot-toonstruck-26055.phtml The Games That Time Forgot: Toonstruck] {{webarchive|url=https://web.archive.org/web/20091009042115/http://www.destructoid.com/the-games-that-time-forgot-toonstruck-26055.phtml |date=2009-10-09 }} destructoid.com</ref>
Nearly twenty years after being first published, ''Toonstruck'' was re-released for modern [[Microsoft Windows|Windows]] systems by [[GOG.com]] on February 10, 2015,<ref>{{cite web|website=GOG.com|title=Release: Toonstruck|date=February 10, 2015|accessdate=June 18, 2020|url=https://www.gog.com/news/release_toonstruck}}</ref> and by [[Steam]] on November 15, 2016.<ref>{{cite web|url=https://store.steampowered.com/sub/67519|title=Toonstruck on Steam|accessdate=June 18, 2020|website=Steam}}</ref> Both versions
==Reception==
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