File:Nintendo-64-Memory-Expansion-Pak.jpg
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Size of this preview: 800 × 405 pixels. Other resolutions: 320 × 162 pixels | 640 × 324 pixels | 1,024 × 519 pixels | 1,280 × 648 pixels | 3,329 × 1,686 pixels.
Original file (3,329 × 1,686 pixels, file size: 2.45 MB, MIME type: image/jpeg)
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DescriptionNintendo-64-Memory-Expansion-Pak.jpg | The Expansion Pak is a 4MB RAM expansion for the Nintendo 64 video game console. It was developed for the 64DD library and enhances many other games. | |||
Date | ||||
Source | Own work | |||
Author | Evan-Amos | |||
Permission (Reusing this file) |
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Photo by Evan-Amos | |||||||
About | English: This photo was taken by Evan-Amos as a part of Vanamo Media, which creates public domain works for educational purposes. Please visit my other galleries and projects for other free media. | ||||||
Personal Pages | Vanamo Online Game Museum | About Me | Credits | Wikipedia Talk Page | Commons Talk Page | Interviews | |
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File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 07:54, 29 September 2022 | 3,329 × 1,686 (2.45 MB) | Smuckola (talk | contribs) | Cropped 12 % horizontally, 20 % vertically using CropTool with precise mode, of whitespace. | |
20:55, 22 July 2021 | 3,780 × 2,100 (2.06 MB) | Evan-Amos (talk | contribs) | Reverted to version as of 09:30, 31 December 2020 (UTC) | ||
07:04, 7 January 2021 | 3,385 × 1,712 (2.41 MB) | Smuckola (talk | contribs) | Cropped 10 % horizontally, 18 % vertically using CropTool with lossless mode, to reduce whitespace. | ||
09:30, 31 December 2020 | 3,780 × 2,100 (2.06 MB) | Evan-Amos (talk | contribs) | Reverted to version as of 08:58, 14 August 2016 (UTC) | ||
18:06, 26 September 2020 | 3,317 × 1,688 (2.38 MB) | Smuckola (talk | contribs) | Cropped 12 % horizontally, 20 % vertically using CropTool with lossless mode, for white space. | ||
08:58, 14 August 2016 | 3,780 × 2,100 (2.06 MB) | Evan-Amos (talk | contribs) | retook photo | ||
08:22, 19 December 2010 | 1,080 × 1,040 (574 KB) | Evan-Amos (talk | contribs) | {{Information |Description={{en|1=An N64 4MB Expansion Pak, required for some games like Zelda: Majora's Mask.}} |Source={{own}} |Author=Evan-Amos |Date=2010-11-23 |Permission= |other_versions= }} Category:Nintendo [[Category:Ninte |
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Metadata
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Camera manufacturer | NIKON CORPORATION |
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Camera model | NIKON D7100 |
Author | Evan Amos |
Copyright holder |
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Exposure time | 1/250 sec (0.004) |
F-number | f/18 |
ISO speed rating | 100 |
Date and time of data generation | 20:24, 11 August 2016 |
Lens focal length | 60 mm |
Orientation | Normal |
Horizontal resolution | 240 dpi |
Vertical resolution | 240 dpi |
Software used | Adobe Photoshop CS5 Windows |
File change date and time | 02:26, 12 August 2016 |
Exposure Program | Manual |
Exif version | 2.3 |
Date and time of digitizing | 20:24, 11 August 2016 |
APEX shutter speed | 7.965784 |
APEX aperture | 8.33985 |
APEX exposure bias | 0 |
Maximum land aperture | 3.4 APEX (f/3.25) |
Metering mode | Pattern |
Light source | Unknown |
Flash | Flash did not fire, compulsory flash suppression |
DateTimeOriginal subseconds | 2 |
DateTimeDigitized subseconds | 20 |
Color space | Uncalibrated |
Focal plane X resolution | 2,558.641204834 |
Focal plane Y resolution | 2,558.641204834 |
Focal plane resolution unit | 3 |
Sensing method | One-chip color area sensor |
File source | Digital still camera |
Scene type | A directly photographed image |
Custom image processing | Normal process |
Exposure mode | Manual exposure |
White balance | Manual white balance |
Digital zoom ratio | 1 |
Focal length in 35 mm film | 90 mm |
Scene capture type | Standard |
Scene control | None |
Contrast | Normal |
Saturation | Normal |
Sharpness | Normal |
Subject distance range | Unknown |
Serial number of camera | 2557295 |
Lens used | 60.0 mm f/2.8 |
Date metadata was last modified | 22:26, 11 August 2016 |
Rating (out of 5) | 0 |
Unique ID of original document | 01AEA6FA9C9E453FEAF865AB3E15D9FE |
IIM version | 28,523 |