The Website vs. Web App Dichotomy Doesn’t Exist | jakelazaroff.com
If there’s one takeaway from all this, it’s that the web is a flexible medium where any number of technologies can be combined in all sorts of interesting ways.
If there’s one takeaway from all this, it’s that the web is a flexible medium where any number of technologies can be combined in all sorts of interesting ways.
A lovely bit of real-time data visualisation from Robin:
It’s a personal project created at home in Wales with an aim to explore and visualise renewable energy systems. Specifically, it aims to visualise live generation from renewable energy systems around Great Britain and to show where that generation is physically coming from.
It was fifty years ago this weekend. Follow along here, timeshifted by half a century.
When you’re done listening to my reading of a J.G. Ballard short story, here’s a motherlode of huffduffable sci-fi shorts by Rudy Rucker and Bruce Sterling.
Cameron’s blog is back, and very nicely redesigned/aligned it is too!
What a magnificent website! You can watch, read, and listen to the entire Apollo 11 mission! Do it now, or wait until until July 16th when you can follow along in real time …time-shifted by half a century.
A Voight-Kampff machine for uncovering infiltrators in the ranks.
Cameron contrasts Syd Mead with Frank Lloyd Wright.
Mastery of materials is a valuable thing to have. It will help you build what’s needed now and forge ahead into the near future. But vision is also valuable – it helps inspire and drive teams, and lays out a longer term future that can alter the path of humanity. What I take from the futurists and the realists is that there’s a place for every person and every process; what you need to do is find your own place, get comfortable, and own it.
In this terrific essay by Marina Benjamin on the scientific and mathematical quest for ever-more dimensions, she offers this lovely insight into the mind-altering effects that the art of Giotto and Uccello must’ve had on their medieval audience:
By consciously exploring geometric principles, these painters gradually learned how to construct images of objects in three-dimensional space. In the process, they reprogrammed European minds to see space in a Euclidean fashion.
In a very literal fashion, perspectival representation was a form of virtual reality that, like today’s VR games, aimed to give viewers the illusion that they had been transported into geometrically coherent and psychologically convincing other worlds.
Two decades redesigning/realigning the BBC News home page.
Dave has redesigned his site. Now it’s extra Dave-y.
Luke has been asking people to imagine ways of augmenting the world. Spimes are back, baby!
Always worth bearing in mind when some perspective is needed.
If it is possible that our future species will go on to create simulations of our civilisation forerunners (us), then it is far more likely that we are currently in such a simulation than not.
Lighthouse are putting on their Improving Reality conference again this year. It’s the day before dConstruct. Come to both!
Iain M.Banks and dConstruct, together at last.
The line-up for this year’s Improving Reality conference looks great (as always).
It’s the day before dConstruct so why not come on down to Brighton a day early and double your fun?
David gets physidigital.
Note’s from Joanne’s presentation at Improving Reality.
The opening keynote from Warren Ellis for this year’s Improving Reality. I’d like to walk into space with this man.
A great article by Hannah, focusing on the Long Web—it isn’t about the quantity of data you’re publishing; it’s the quality. This builds nicely on the article I linked to recently about digital scarcity.